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Visual Basic Game Programming for Teens, Third Edition


This book reads like a hobby book, with no pressure and limited goals, because the
primary purpose of this book is to help you to have fun learning about game
programming. Typing in long source code listings out of a book is not fun, so I
don’t ask you to do that in this book. Instead, you will learn by studying the short
examples in each chapter, and over time you will get the hang of it. There is no
memorization required here, as I’m a firm believer that repetition and practice is
the best way to learn, not theory and memorization. The Celtic Crusader game is
built from one chapter to the next, with new features and gameplay elements
added in each new chapter. You will learn to create this game completely from
scratch in a very short amount of time.
Course Technology PTR
Harbour, Jonathan S. - Personal Name
3rd
005.369 Har v
978-1-4354-5810-9
005.369
-
Electronic Resource
English
Course Technology PTR
2011
boston
-
-
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